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		[page:Object3D] &rarr; [page:Light] &rarr;

		<h1>[name]</h1>

		<div class="desc">
			This light's color gets applied to all the objects in the scene globally.
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		<h2>Example</h2>

<code>var light = new THREE.AmbientLight( 0x404040 ); // soft white light
scene.add( light );</code>

		<h2>Constructor</h2>

		<h3>[name]( [page:Float hex] )</h3>
		<div>
		[page:Integer hex] — Numeric value of the RGB component of the color.
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		This creates a Ambientlight with a color.
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		<h2>Properties</h2>
		
		<h2>Methods</h2>	


		<h2>Source</h2>

		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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